Handling Editor

Handling Editor
  • Handling Editor
  • Handling Editor

$29.99 $23.99

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Live tuning, zero restarts

Open the editor in the driver seat. Every change applies to the vehicle in real time. When you save, the tune broadcasts to every connected player instantly and persists in the database.

Three skill levels, one UI

  • Simple - 8 plain-English sliders (Power, Grip, Braking, Drift, Ride Height, Drive Layout…). Each one drives multiple real handling fields behind the scenes with tuned response curves.

  • Medium - the fields that actually matter, labelled in human language with a help line on every single one.

  • Advanced - the full set, including toe, camber, caster, roll centres and limited-slip diff.

Telemetry HUD + Dyno

A driving HUD with speed, gear, RPM, per-gear top speed, live acceleration, 0–100 timing and 100–0 braking distance. Flip on the dyno for a live power curve. Pin up to 4 runs side by side and compare tunes back to back - the HUD wipes measured figures the moment you change handling, so you never read a stale number.

Save exactly how you want

  • Per model - every Sultan on the server drives the same.

  • Per plate - one specific car, for gangs, jobs or player-owned builds.

  • Named tunes - save a setup by name and apply it to any car later. Shared across your whole admin team.

  • Temporary - test without saving anything.

Clone from any vehicle

Type a spawn name and pull that model's handling straight onto the car you're sitting in. Class-safe: it won't let you paste a helicopter's numbers onto a sedan.

Reset to stock, always

The resource snapshots factory handling before it touches anything. One button returns any vehicle to the values it shipped with.

Built-in admin log

An Admin tab lists every save and delete - who did it, which vehicle, how many fields changed and when - plus a full list of every vehicle currently carrying custom handling.

Discord webhooks

Saves, deletes, tune changes and permission-denied attempts post to Discord as clean embeds. Separate webhook URL per event type, or one for everything.


Features (bullet list for the Tebex feature block)

  • Live in-game handling editor - changes apply instantly, no restart

  • Simple / Medium / Advanced modes with help text on every field

  • 5 one-click presets: Sport, Race, Drift, Off-Road, Drag

  • Telemetry HUD: speed, RPM, gears, 0–100, 100–0 braking, live acceleration

  • Dyno mode with live power curve

  • Pin and compare up to 4 tunes side by side

  • Per-model and per-plate saving, synced to every player

  • Named tunes shared across the admin team

  • Clone handling from any other vehicle model

  • One-click reset to factory handling

  • Gearbox editor with per-gear ratios

  • Admin tab: full change log and modified-vehicle list

  • Discord webhook logging with per-event URLs

  • Server-side validation and rate limiting on every event

  • ESX, QBCore, Qbox and standalone

  • Open config, open UI text - escrowed core logic


Requirements

  • oxmysql

  • ox_lib (optional, for notifications)

  • ESX, QBCore, Qbox - or none at all


Support

Join Discord and open a ticket or check the docs.