Multi Character
-
Cinematic arrival - a scripted plane touchdown + lineup scene delivers your
new characters into the world instead of teleporting them.
-
Bucket-isolated selector - every player picks their character in their own
routing bucket. No overlapping peds, no strangers walking through your menu scene.
-
11 languages, RTL-ready - EN, FR, ES, DE, AR, PT, RU, JA, ZH, IT, PL. Arabic
flips the entire UI to right-to-left automatically.
-
3 frameworks, auto-detected - QBCore, Qbox and ESX from one build. No separate
bundles, no "QB-only" asterisk.
-
11 appearance resources supported - illenium, fivem-appearance, bl_appearance,
tgiann, crm, rcore, dx, karma, qb-clothing, esx_skin, skinchanger.
rcore_tattoos
layered on automatically. Auto-detect or pin your own.
-
Slots that monetize - default/max slots, ACE tiers, Discord role tiers,
redeemable slot codes, and admin
/addslots /setslots. Sell slots your way.
-
Futuristic React UI - self-hosted fonts, background music + SFX, branded welcome
screen, five spawn locations with artwork + last-location.
-
Owner-friendly - one documented
config.lua, open custom/ client+server hooks,
open locales, escrow-ready packaging
Technical
-
ox_lib + oxmysql
- QBCore / Qbox / ESX (auto)
- Lua 5.4
- Escrow-ready:
config.lua, secrets.lua, custom/*, locales/*, framework.lua
are open for editing
- Playtime tracking, configurable logout with cooldown, Discord/console logging
Requirements
-
ox_lib
-
oxmysql
- A supported appearance resource (optional but recommended)